Coding for Social Impact

An initiative aiming to empower social innovators with minimal tech to solve societal challenges, by FEUP in collaboration with IES-SBS.


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Grand Finale [Fall 2015]

After 12 weeks of hard work, FEUP students and social innovators have developed together technological products and services aimed to support their social impact ventures.

FEUP students worked in teams following a very agile way (Scrum) with the product management leadership of social innovators. FEUP students learned to manage expectations, to estimate their work, to collaborate within their team, and to communicate constantly with the external social innovators. Social innovators were able to drive the development in order to maximize value for their social ventures.

The time is over. The final releases are ready. The products will be presented in a public event - the grand finale, at 6 January 2016, 14h00-18h30, FEUP room B001.

Final Program

14h00 Welcome

14h10 Opening Keynote

14h30 Coding for Social Impact: resulting products (part 1)

16h00 Coffee-break

16h30 Coding for Social Impact: resulting products (part 2)

18h00 Closing

18h30 Farewell


All are invited to participate and celebrate!


Ademar Aguiar
FEUP, U.Porto | 28 Dec 2015





Call for Projects [Fall 2015]

Coding for Social Impact is a project-based opportunity to build close collaborations between social innovators and students of the Software Development Laboratory course unit (MIEIC), with the concrete goals of envisioning, designing, and building simple software systems capable to leverage ideas with high social impact potential. The projects will be developed within a timeframe of 12 weeks, followed by a public event – a grand finale.

Who is this for?

Coding for Social Impact is mainly targeted for social entrepreneurs and ventures that need custom software systems in order to enable or support their own social innovation ideas. We are looking for proposals of projects that involve the development of mobile apps (frontend) and web services (front and backend).

How?

Each project will be developed in a very agile way, by a team of 5-6 students, to deliver the highest value to their respective social entrepreneur (playing the role of product owner), with the supervision of a LDSO teacher. We expect product owners to have availability to provide weekly feedback to the team (e.g. 1h e-meeting), regarding the work accomplished and the subsequent project priorities.

At the end, the teams are expected to deliver concrete and functional systems that can be used either as a prototype, or as a finished product, depending on its scope and technical specificities.

How to apply?

It is very simple! Just send us an email to [email protected] with the following information:

Until when?

We expect to start the projects on 30th September, so please apply by 29th September.

Next steps

Thank you in advance for your interest!


Ademar Aguiar
FEUP, U.Porto | 23 Sep 2015