MIEIC

GameDev Course (MIEIC) preliminary project presentation

 

The students from the Informatics Masters (MIEIC) have presented their Games' preliminary projects, and created some trailer videos about them. Here's a glimpse of some of them. This year we asked for variations of Manic Miner and Asteroids game, and had the collaboration from Pedro Cardoso, from FBAUP for ideas and design. These game prototypes were developed by the students using Unity, XNA Game Studio or Torwue2D engine, and over a period of four weeks (divided by all their other courses).

Team 1 - Manic Ladiv

 

Team 2 - Asteroids Third Person

 

Team 3 - Rulio Miner

 

Team 4 - I can't believe it's not Asteroids

 

Team 5 - FEUP Manic Miner

 

Team 6 - Save FEUP

 

Team 7 - Submerse FEUP

 

Team 8 - FEUProides

 

Team 9 - Manic FEUP

 

GameDev Course (MIEIC) preliminary project presentation

 

The students from the Informatics Masters (MIEIC) have presented their Games' preliminary projects, and created some trailer videos about them. Here's a glimpse of some of them. These game prototypes were developed by the students using Unity, XNA Game Studio or JMonkey, and over a period of four weeks (divided by all their other courses).

Team 1 - FEUP Worms

Edgar Alves
Pedro Barbosa
Anabela Carvalho
Amaro Silva

Team 2 - Wheels of destruction

José Coelho
Tiago Gomes
Pedro Meleiro
Gonçalo Silva

Team 3 - FEUP Battles

Carlos Babo
José Pedro Marques
Hélder Moreira
Felipe Schmitt

Team 4 - Capture the Department

André Dias
Hugo Fernandes
António Pires
Nuno Santos

Team 5 - 9.44

Abel Dantas
Tiago Moreira
Rodolfo Silva
Vasco Torres

Team 6 - FEUP Worms

João Estevinho
Albert Czyewski
Laura Gáspár
Bruno Nova

GameDev Course (DJCO/MIEIC) final project presentation

The students from the Informatics Masters (MIEIC) have presented their Games' final projects (DJCO), and created some trailer videos about them. These game prototypes were developed by the students using XNA Game Studio, and over a period of about ten weeks, partly shared (consumed?) by LGP, among other courses.

 

ConnectWorks

César Duarte
João Pedro Almeida
Ricardo Canastro

Colorfare

António Miguel Ferreira
João António Soares
João Pedro Correia

Robot Trouble

Rafal Gicgier
Aleksandar Lazarov
João Serra

AlgoWars

João Pedro Marques
José Pedro Cardoso
Vítor Oliveira

FactoriesFactory

João Faria
Pedro Pinto
Tiago Almeida

LogicGates

Rui Ferreira
Andrzej Zmyslowski
 

GempGame

Tiago Gonçalves
Ricardo Belchior

 

GameDev Course (MIEIC) preliminary project presentation

The students from the Informatics Masters (MIEIC) have presented their Games' preliminary projects, and created some trailer videos about them. Here's a glimpse of some of them. These game prototypes were developed by the students using XNA Game Studio, and over a period of four weeks (divided by all their other courses).

FEUP Hazard

António Miguel Ferreira
João António Soares 
João Pedro Correia

Lights out

João Faria
Pedro Pinto
Tiago Almeida

Projecto FEUP

César Duarte
João Almeida
Ricardo Canastro

Blocky

João Pedro Marques
José Pedro Cardoso
Vítor Oliveira

Labrex

João Coelho
José Macedo
Manuel Soares

Printer Dude

Tiago Gonçalves
Ricardo Belchior
André Rosa

DJCO FEUP Game

Rui Ferreira

 

FEUP Hazard (zombie)

Rafal Gicgier
Aleksandar Lazarov
João Serra
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