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Nested classes/interfaces inherited from class sajas.core.behaviours.Behaviour |
Behaviour.RunnableChangedEvent |
Fields inherited from class sajas.core.behaviours.Behaviour |
myAgent, myEvent, NOTIFY_DOWN, NOTIFY_UP, parent, STATE_BLOCKED, STATE_READY, STATE_RUNNING |
Constructor Summary | ||
StateResetter() Constructor. |
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StateResetter(String[] states) Constructor. |
Method Summary | ||
void |
action() Runs the behaviour. |
Methods inherited from class sajas.core.behaviours.OneShotBehaviour |
done |
Methods inherited from class sajas.core.behaviours.SimpleBehaviour |
reset |
Methods inherited from class sajas.core.behaviours.Behaviour |
actionWrapper, block, block, getAgent, getBehaviourName, getDataStore, getExecutionState, getParent, getRestartCounter, handle, handleBlockEvent, handleRestartEvent, isRunnable, onEnd, onStart, restart, root, setAgent, setBehaviourName, setDataStore, setExecutionState |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Behaviour
subclasses to perform ordinary behaviour
duty. An agent schedules its behaviours calling their
action()
method; since all the behaviours belonging
to the same agent are scheduled cooperatively, this method
must not enter in an endless loop and should return as
soon as possible to preserve agent responsiveness. To split a
long and slow task into smaller section, recursive behaviour
aggregation may be used.
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