====== BEACONING - Breaking Educational Barriers with Contextualised, Pervasive and Gameful Learning ====== Project Page: https://beaconing.eu/ ===== Description ===== BEACONING stands for Breaking Educational Barriers with Contextualised, Pervasive and Gameful Learning and will focus on ‘anytime anywhere’ learning by exploiting pervasive, context-aware and gamified techniques and technologies, framed under the Problem-Based Learning approach. - **Integrate technologies, pedagogical and social perspectives** using pervasive, context-aware and gamified approaches ensuring that the BEACONING platform is innovative while also extending our scientific understanding and practice-based experiments of engaging a community of learners including those with disabilities with a more inclusive, connected and contextualised learning process. - **Develop, implement and validate the BEACONING platform** that: * leverages cutting-edge approaches including the Future Internet technology, mobile, gamification, pervasive gaming, procedural game content generation, game authoring, human-computer interfaces, learning analytics and problem-based learning model; * is usable, adaptable, extendable and sustainable. - **Explore and measure the level of engagement, effectiveness and impact** that is enabled by the BEACONING platform towards incentivising learners and fostering acquisition and transfer of knowledge and skills, validate this through large scale pilots involving a community of stakeholders and practitioners in Europe, and provide an exploitation and business plan for the platform adoption.