====== FES 2010 - A DJCO/GameDev Project ====== As a first assignment for DJCO, you are expected to develop a soccer game - FES'2010 - in XNA, based on your initial experiments with [[resources:tutorials:feupong:|FEUPong]], and on additional pointers to be provided during the classes. The [[GameConceptDocument| Game Concept Document]] includes the main guidelines expected from the game, from which you may derive as needed. The project is to be undertaken by teams of four elements. ===== Milestones ===== For the assignment, two milestones are planned: * Game Prototype - Should include most of the game mechanics for two human players, and very little artwork, reduced interface, no menus needed * Game Demo - Should include AI and artwork, interface and menus ===== Schedule ===== The planned schedule is as follows: * March 8th * Team formation/Project start * Analysis and discussion of the [[GameConceptDocument| Game Concept Document]] * Team planning * Beginning of prototype (to be continued off-classes) * March 15th * Conclusion of prototype * Each team will present the prototype in-place to the teachers * Beginning of demo version * March 22nd * Conclusion of demo version * March 26th * Game Demo final submission ===== Additional Resources ===== * Sprite animation in XNA * [[http://www.xnafusion.com/xna-animated-sprite-tutorial-beginner/ | XNA Animated Sprite Tutorial (beginner) at XNAFusion]] (explains main concept of sprite sheets and an implementation) * [[http://msdn.microsoft.com/en-us/library/bb203866.aspx|How To: Animate a Sprite]] (provides an AnimatedSprite class) * Sprite images resources (beware of licensing) * [[http://graphics.akribo.com/downloads2.htm | Free Ready-made Graphics & ClipArts: Animated Soccer Players, Animated 3D Human Avatars, 3D Sprites]] * [[http://maximoff.alreadyread.net/SpriteSheets/ |G.M.Spectre: Open Source sprites]] * [[http://charas-project.net/resources.php |Charas, rpgmaker, the chara generator]]