FES 2010 - A DJCO/GameDev Project
As a first assignment for DJCO, you are expected to develop a soccer game - FES'2010 - in XNA, based on your initial experiments with FEUPong, and on additional pointers to be provided during the classes.
The Game Concept Document includes the main guidelines expected from the game, from which you may derive as needed. The project is to be undertaken by teams of four elements.
Milestones
For the assignment, two milestones are planned:
- Game Prototype - Should include most of the game mechanics for two human players, and very little artwork, reduced interface, no menus needed
- Game Demo - Should include AI and artwork, interface and menus
Schedule
The planned schedule is as follows:
- March 8th
- Team formation/Project start
- Analysis and discussion of the Game Concept Document
- Team planning
- Beginning of prototype (to be continued off-classes)
- March 15th
- Conclusion of prototype
- Each team will present the prototype in-place to the teachers
- Beginning of demo version
- March 22nd
- Conclusion of demo version
- March 26th
- Game Demo final submission
Additional Resources
- Sprite animation in XNA
- XNA Animated Sprite Tutorial (beginner) at XNAFusion (explains main concept of sprite sheets and an implementation)
- How To: Animate a Sprite (provides an AnimatedSprite class)
- Sprite images resources (beware of licensing)