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include
CGFapplication.h
Go to the documentation of this file.
1
#ifndef CG_CGFapplication
2
#define CG_CGFapplication
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9
#include "
CGFscene.h
"
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#include "
CGFinterface.h
"
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#include <stdexcept>
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#include <string>
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class
CGFapplication
17
{
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public
:
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CGFapplication
();
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~
CGFapplication
();
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void
init
(
int
*,
char
**);
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void
run
();
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void
setScene
(
CGFscene
* gls);
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void
setInterface
(
CGFinterface
* gli);
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int
getMainWindow
();
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static
void
snapshot
();
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static
float
xy_aspect
;
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static
int
width
;
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static
int
height
;
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static
int
vpx, vpy, vpw,
vph
;
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static
unsigned
long
getTime
();
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void
forceRefresh
();
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static
CGFapplication
*activeApp;
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protected
:
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void
activate();
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static
int
app_window;
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CGFscene
* app_scene;
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CGFinterface
* app_interface;
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static
bool
refreshRequested;
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void
static
gluiIdleFunction
(
void
);
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void
static
reshape
(
int
,
int
);
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void
static
display
();
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void
environmentInit
();
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void
updateScene();
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};
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class
GLexception
:
public
std::runtime_error
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{
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public
:
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GLexception
(
const
std::string& what_str): runtime_error(what_str) {}
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};
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#endif
Generated on Tue Sep 9 2014 17:27:48 for CGFLib - A library for Computer Graphics @ FEUP by
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