This class should be used as a base class for all the objects within a CGFscene, by reimplementation of its draw() method. More...
#include <CGFobject.h>
Public Member Functions | |
CGFobject () | |
Base contructor. | |
virtual | ~CGFobject () |
Base destructor. | |
virtual void | draw () |
Virtual function that every object should have implemented. | |